3DS Max

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabilities and flexible plugin architecture and can be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization. For its modeling and animation tools, the latest version of 3ds Max also features shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, new icons, and its own scripting language.

Each chapter begins with concepts and learning objectives, and then moves into easy way supported by full–colour and real–world exercises. You will create actual animations as you learn a retro–Style Alarm clock and more while you conquer the techniques of Modeling, Rigging, Animating, Rendering, and Architectural Visualization. When you′re finished, you′ll also have a head start on preparing for the Autodesk 3DS MAX Certified Professional exam.


Learn these Autodesk 3ds Max essentials and more:
⬤ Attaching, Grouping, and Compounding.
⬤ Tracing Splines.
⬤ Designing Spline-based Walls and Windows.
⬤ Lathing a 2D profile.
⬤ Deforming objects with modifiers.
⬤ Creating parametric AEC objects.
⬤ Giving Texture to any objects.
⬤ Modeling objects with Splines and Polygons.
⬤ Animating both simple and complex objects.
⬤ Creating rooms, Doors, and Windows using CAD Files.
⬤ Adding colour and Glow to an object.
⬤ Applying Lighting and Texturing to enhance Interior scenes.
⬤ Working with Mental ray and HDRI.
⬤ Working with files and objects from other programs.
⬤ Simulating Fabric, Grass, and Foliage.
⬤ Texture Mapping and Designing Materials.
⬤ Placing Virtual Cameras.
⬤ Animating a Camera along with Flight Path.
⬤ Rendering Images.


TOPICS

⬤ INTRODUCTION
⬤ HISTORY
⬤ All 5 modules explanation
    • Modelling
    • Textures & Materials
    • Lightning
    • Cameras &walkthroughs
    • Animations and Render out puts.
⬤ Screen layout
⬤ All tool and tabs explanations
⬤ Main toolbar
⬤ Command toolbar
⬤ Examples
⬤ Editable Spline
⬤ Editable Poly
⬤ Modifiers
⬤ Importing, merging and exporting with examples.
⬤ Materials
    • Texture & materials
    • Self-illumination.
⬤ Lightning
⬤ Standard & photometric lights
⬤ Cameras
⬤ Walkthroughs with animations
⬤ Render outputs
⬤ Project

Canter CADD Established in 2004